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21. Character transfer rules - in EVE General Discussion [original thread]
Accounts are either Alpha or Omega. All characters on an account have the status of the account they're one. Yes, you can transfer a character from an Alpha account to an Omega account, at which time it will because an Omega character. The cos...
- by Eli Stan - at 2016.11.23 21:47:58
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22. Sticky:Dev blog: Fitting Simulation - Virtual ship fitting in EVE Onlin... - in EVE Information Portal [original thread]
Good stuff, I've found it helpful. However, it doesn't appear to take into account command bursts. Is that true for everybody, or am I just missing something?
- by Eli Stan - at 2016.11.18 20:54:48
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23. This free to play move is funny - in EVE General Discussion [original thread]
Jotunspor wrote: One person did suggest that they let you use all current skills you have trained, and simply disable skilltraining while in Alpha state. Re-enable it for Omega. Simple, and effective. The innovative, non-grindy nature of the tr...
- by Eli Stan - at 2016.11.17 02:46:49
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24. Paying to play Alpha clones? - in EVE General Discussion [original thread]
Bozze wrote: So why are we limited like this? If there is a good reason I would like to hear it from the Devs. From the devs directly: https://community.eveonline.com/news/dev-blogs/clone-states-post-csm-summit-roundup/
Quote: Simulta...
- by Eli Stan - at 2016.11.16 22:50:42
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25. how to win EVE forever for £2000 - in EVE General Discussion [original thread]
If we assume a character is already set up to extract SP at the max rate of 2700 SP/hr, and we use the most advantageous prices currently in Jita... PLEX cost - 1,170,800,000 ISK Gives 30 days of training, which at 2700 SP/hr is - 1,944,000 SP Th...
- by Eli Stan - at 2016.11.12 14:52:19
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26. What does weapon accuracy score represent? - in EVE General Discussion [original thread]
Steffles wrote: Seems a bit odd if that's the case that you don't get 100% damage on a stopped target with a gun if tracking = 0 when a small ship is stopped. There's an RNG aspect to turrets. The to-hit chance is calculated via the mentio...
- by Eli Stan - at 2016.11.11 14:52:32
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27. What does weapon accuracy score represent? - in EVE General Discussion [original thread]
Starrakatt wrote: With the old stats I had my overview to show angular velocity and knowing my turret's tracking I could figure if I could hit or not. What method did you use to account for differences between gun sig resolution vs target ...
- by Eli Stan - at 2016.11.11 14:39:40
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28. What does weapon accuracy score represent? - in EVE General Discussion [original thread]
Jaxon Grylls wrote: Eli Stan wrote: Playing with the numbers on a spreadsheet or on a napkin, however, can give you a general idea of what various ships can get for their SES. Blimey, this looks more and more like work to me. I think that ...
- by Eli Stan - at 2016.11.09 15:13:58
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29. What does weapon accuracy score represent? - in EVE General Discussion [original thread]
Steffles wrote: Eli Stan wrote: [quote=Tyberius Franklin]Of course when two ships are stationary relative to each other, both their Ship Evasion Scores are zero. Are you sure about this. I thought that the sig of a weapons round affected ...
- by Eli Stan - at 2016.11.09 15:09:07
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30. What does weapon accuracy score represent? - in EVE General Discussion [original thread]
Tyberius Franklin wrote: Looking at the chance to hit formula on Eve-Uni's wiki I'd guess that the weapon accuracy score = tracking for the weapons at a normalized 40km sig resolution. It doesn't really remove any steps from figuring out rel...
- by Eli Stan - at 2016.11.08 15:42:35
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31. Our bad experience... - in EVE New Citizens Q&A [original thread]
#1 is not a problem, it's a strength. I'm almost three years into the game and have done a lot but there are still aspects to it I've never experienced. EVE doesn't really ever get old like you seem to be experiencing with LoL, unless you delibera...
- by Eli Stan - at 2016.11.01 03:52:50
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32. Fleet Formations - Can we have pls - in EVE General Discussion [original thread]
Don't forget forward tank stronger than flank or aft tank, so orientation matters.
- by Eli Stan - at 2016.11.01 03:33:54
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33. NPC capitals - in EVE General Discussion [original thread]
Burnrunner Hendar wrote: Is it true that npc capitals can spawn in with last wave in a haven or sanctum? Is the spawn tied to the last wave or is there another trigger? Can a carrier, or ishtar solo kill them? does anyone know thier Web/Nuet ra...
- by Eli Stan - at 2016.10.25 17:50:14
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34. I love all the new,NPE improvements in EVE. But I'm still concer... - in EVE General Discussion [original thread]
Quintessen wrote: Sonya Corvinus wrote: What you're describing is one of the biggest draws to EVE. Figuring out what is too hard and too easy, figuring out what you can and can't do is part of the fun. If CCP held my hand and guided me throu...
- by Eli Stan - at 2016.10.18 21:29:04
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35. why is it so hard to find people willing to join a new corp - in EVE General Discussion [original thread]
Sonya's reply is basically my reason for never joining a player corp. I started out in EVE not knowing anybody else in the game and I had zero interest in joining a corp of people I didn't know and handing my API over to them. The only reason I'v...
- by Eli Stan - at 2016.10.17 22:50:04
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36. Announcement:118.9 - General feedback (PC) - in EVE Information Portal [original thread]
Please see below some thoughts of mine on how to improve the new market chart: (Many of these have already been stated by other players, btw.) There needs to be some way to set a default time window, or to retain the last-used window.
The ...
- by Eli Stan - at 2016.10.12 16:01:59
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37. Subs, PLEX and Grinding content in a f2p game. - in EVE General Discussion [original thread]
Choo Mi wrote: p.s. I'm not going to read the official posts sorry as I have gone through p2p to f2p a lot of time and x will always appear and there will always be a pink option. Your willful ignorance is offensive, but as it's the medicine...
- by Eli Stan - at 2016.10.11 19:23:17
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38. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
What do you all think would be the result of swapping the changes? That is, give the supers the longer distance. That would generate some edge cases where supers could be utilized but they'd be entirely without dread and FAX support. Could make fo...
- by Eli Stan - at 2016.10.11 17:49:01
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39. Corporation asset safety - how to redeem assets? - in EVE General Discussion [original thread]
Huh. I cannot think of any other place to look. *scratch head*
- by Eli Stan - at 2016.10.04 18:19:34
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40. Sticky:Dev blog: Mining Foreman Revolution - in EVE Information Portal [original thread]
Could Rorqual slowcats become a thing with these stats? Does the PANIC module cause a weapons timer? If so, a Rorq would be unable to refit a fresh PANIC for 60 seconds. But assuming it doesn't die in those 60 seconds, yeah, sounds like it'd be a...
- by Eli Stan - at 2016.10.04 18:18:05
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